Virtual Reality as a Learning Tool

BY Linda Lonergan

Morse Pond School

Project Description
The use of VR to offer a 3D experience in learning to engage students and have them experience the wonders of technology.

How will the project be evaluated (e.g. how will you gauge its success)
Success is having students excited to learn and pursue learning on their own due to the VR sparking their curiosity and engaging them.

Benefit to the students and the school
The additional devices complete a class set of 25 devices and include two-year accidental damage insurance.

Timeline of Project (when will you do the project, if applicable)
Long-term.